Thursday, February 24, 2011

Canon Pixma Ip5200 Driver

Fliplife on a collision course?

On Tuesday I wrote about my experience with Fliplife and especially the new update. Meanwhile, some play hours of experience have been opened, relating to the browser game.

First, the important thing: The player community is on the barricades, because the relations of income (cash for completed tasks) and expenditure (cash for parties, you need to get more power points) is not in rational relations. They wore black - some in the clothing, sometimes in the face, many of both - to demonstrate against the mismatch. Interactive expressions of discontent in the Age of Web 2.0 with Facebook as a platform. Meanwhile, not few players recognized that the internal support forum named problems not promptly take up and certainly not quickly provide solutions.

In the meantime, the protest via Facebook for a first and above all ensuring quick response from UP: The entrance fees to the parties would be reduced significantly. Unfortunately, it was already almost: The party participation is still disproportionately expensive, who is fighting in a team of 8 to 10 participants in Club 90 at energy points, while is a lot money (cash) going on. It seems to me that this is part of UP wanted it, because you have tacitly given up by a different principle: So far, the purchase of energy drinks limited to wealthy players Not too many benefits to gain, we removed the time limit now. Well, assuming that the players earn the same credits instead of expensive parties (ie using real money) to the energy required to purchase items through these drinks.



That the communication is reduced with each other so much, I had already mentioned in the last posting . Also, the indentation has confirmed that the method of the proceeds from a project within a certain time to realize, there are problems out. Part, Einlösezeiten just too short, but in many cases of failure I see the projects due to the fact that the required transparency is not provided. The players show a job without realizing that they, for example, three hours later to go online to reap the proceeds of labor. Here a change is urgently needed, even if said UP-makers Ibo that the default rate is 15%, which would be ok.

One approach could be that the minimum time is set at four hours and half the time specified, is an information mail out to participants who have not yet responded by that time.

falls further to negative, that there is no "bargain" anymore - at least I can not find any in the last few days. Everything seems to be the same charges by the hour, cash, XP and bonuses. Here again, the makers of FL put up the criticism that this is a loss of fun.

the much-criticized property - including the annoying info-tone - are still not ready to put a new emphasis, the impression on me that the game has become so complex that even the makers have lost complete control over it. Maybe less would be more. More quality ...







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